![]() Territorial and insatiably hungry, the skincrawler attacks with proven tactics and decisive strikes. Skincrawler dragons are aggressive reptilian beasts with natures more akin to wyverns than chromatic dragons. ![]() The spiders’ death allows the former host a DC 24 Fortitude save to overcome paralysis. range of the exiting spiders by sunrise, the swarm crumbles to dust. When the spiders absorb more than the victim’s HD in hp, the infestation exits the victim’s mouth, scurries as a (harmless) spider swarm back to the dragon, and delivers the siphoned hp to the dragon as temporary hit points. The shadow spiders feed for 1 hour per HD of the victim, absorbing 1 hit point an hour if the spiders can feed for more than 8 hours on a victim (meaning they are feeding on a 9-HD or higher creature), they additionally absorb any hit points the victim would have gained through natural healing from rest. While infested, a stable victim who regains consciousness is paralyzed (instead of disabled). Any magical healing of 8 hp or more destroys this infestation and removes its ill effects. ![]() Slow Feed (Su) A skincrawler dragon can send a controlled number of shadow spiders from under its scales into the mouth of any dying or stable living creature it touches. The damage can only be healed through magical healing or the acquisition of temporary hit points. Insatiable Hunger (Ex) Each sunrise, the skincrawler dragon suffers 6d6 hp damage from intense starvation. Once the swarm clambers under the dragon’s scales and disperses (i.e., enters the dragon’s space), the dragon gains temporary hit points equal to the number of hp the victim lost, up to a maximum of the dragon’s normal hp maximum (effectively doubling the creature’s total hp). One round after the initial infestation, the multi-legged motes erupt enmasse through the victim’s pores, dealing 3d6 damage to the victim and forming a (poisonless) spider swarm that scurries back to the dragon. Infested hosts are nauseated spellcasting or concentrating on spells requires a caster level check using skills involving patience or concentration requires a DC 20 Will save.Īny magical healing of 8 hp or more destroys the infestation and removes its ill effects. Once inside, the motes germinate, grow, and tunnel under the skin. Skills Fly +5, Heal +7, Intimidate +8, Perception +14, Sense Motive +11, Use Magic Device +8īreath Weapon (Su) A skincrawler dragon breathes a roiling fog of black motes that burrow into the flesh of any living creature failing a DC 24 Fortitude save. ![]() Str 28, Dex 10, Con 22, Int 7, Wis 12, Cha 9įeats Ability Focus (breath weapon), Critical Focus, Flyby Attack, Improved Initiative, Improved Natural Attack (claws), Multiattack, Snatch B, Toughness Special Attacks breath weapon (50-foot cone, damage special, Fortitude DC 24 negates, usable every 1d4 rounds), crush (2d8+13), slow feed Init +4 Senses darkvision 120 ft., blindsense 60 ft., scent Perception +14ĪC 25, touch 8, flat-footed 25 (+0 Dex, +17 natural, -2 size)ĭR 5/magic Immune sleep, paralysis SR 22 Its lips, permanently withdrawn from its toothy maw, snarl with menace, and a palpable hunger emanates from the bony-faced creature’s deep-set spider eyes. The dragon’s diaphanous wings sweep back from its shoulders to its withered forked tail. Art by Ted Reed Millions of shadow spiders crawl under this dragon’s translucent scales, pigmenting its pale gray flesh like shifting black sand snaking across its wasted frame. ![]()
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